===================================================================================================================================
XFILES CLASSES MASTER DATA FILE
===================================================================================================================================

Firing Point Arcs
 315  0  45
     \|/    
 270 -+- 90
     /|\    
 225 180 135


===================================================================================================================================
*BEGIN*
===================================================================================================================================

Name                                                 := Default Frigate
XFile                                                := default_frigate.X
Override Texture Filename                            := 
Base Model Radius                                    := 3.0
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.006
Starting Scale Y                                     := 0.006
Starting Scale Z                                     := 0.006
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 6.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 6
Firing Point 1 X                                     := 112.319191
Firing Point 1 Y                                     := 413.506592
Firing Point 1 Z                                     := 27.873138
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Firing Point 2 X                                     := -112.420723
Firing Point 2 Y                                     := 413.506592
Firing Point 2 Z                                     := 27.873138
Firing Point 2 Arc Start                             := 315
Firing Point 2 Arc End                               := 45
Firing Point 3 X                                     := 109.181122
Firing Point 3 Y                                     := 52.719784
Firing Point 3 Z                                     := -16.492413
Firing Point 3 Arc Start                             := 45
Firing Point 3 Arc End                               := 135
Firing Point 4 X                                     := -107.381226
Firing Point 4 Y                                     := 52.719784
Firing Point 4 Z                                     := -16.492413
Firing Point 4 Arc Start                             := 225
Firing Point 4 Arc End                               := 315
Firing Point 5 X                                     := -179.667297
Firing Point 5 Y                                     := -315.554413
Firing Point 5 Z                                     := 39.239872
Firing Point 5 Arc Start                             := 135
Firing Point 5 Arc End                               := 225
Firing Point 6 X                                     := 179.505096
Firing Point 6 Y                                     := -315.554413
Firing Point 6 Z                                     := 39.239872
Firing Point 6 Arc Start                             := 135
Firing Point 6 Arc End                               := 225
Number Of Engine Points                              := 2
Engine Point 1 X                                     := 91.185051
Engine Point 1 Y                                     := -368.641144
Engine Point 1 Z                                     := 27.680099
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 255, 247, 34
Engine Point 1 Glow Radius                           := 0.4
Engine Point 2 X                                     := -90.629784
Engine Point 2 Y                                     := -368.641144
Engine Point 2 Z                                     := 27.680099
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 255, 247, 34
Engine Point 2 Glow Radius                           := 0.4
Number Of Lights                                     := 0

Name                                                 := Default Destroyer
XFile                                                := default_destroyer.X
Override Texture Filename                            := 
Base Model Radius                                    := 5.0
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.01
Starting Scale Y                                     := 0.01
Starting Scale Z                                     := 0.01
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 10.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 7
Firing Point 1 X                                     := -64.107811
Firing Point 1 Y                                     := 250.0
Firing Point 1 Z                                     := 6.0
Firing Point 1 Arc Start                             := 270
Firing Point 1 Arc End                               := 0
Firing Point 2 X                                     := 59.506184
Firing Point 2 Y                                     := 250.0
Firing Point 2 Z                                     := 6.0
Firing Point 2 Arc Start                             := 0
Firing Point 2 Arc End                               := 90
Firing Point 3 X                                     := 90.188812
Firing Point 3 Y                                     := -57.157372
Firing Point 3 Z                                     := 16.0
Firing Point 3 Arc Start                             := 0
Firing Point 3 Arc End                               := 90
Firing Point 4 X                                     := -94.049530
Firing Point 4 Y                                     := -57.157372
Firing Point 4 Z                                     := 16.0
Firing Point 4 Arc Start                             := 270
Firing Point 4 Arc End                               := 0
Firing Point 5 X                                     := -105.638550
Firing Point 5 Y                                     := -349.773926
Firing Point 5 Z                                     := 20.0
Firing Point 5 Arc Start                             := 225
Firing Point 5 Arc End                               := 315
Firing Point 6 X                                     := 104.937805
Firing Point 6 Y                                     := -349.773926
Firing Point 6 Z                                     := 20.0
Firing Point 6 Arc Start                             := 45
Firing Point 6 Arc End                               := 135
Firing Point 7 X                                     := -0.362265
Firing Point 7 Y                                     := -360.0
Firing Point 7 Z                                     := -35.0
Firing Point 7 Arc Start                             := 135
Firing Point 7 Arc End                               := 225
Number Of Engine Points                              := 5
Engine Point 1 X                                     := 39.639908
Engine Point 1 Y                                     := -449.042999
Engine Point 1 Z                                     := 4.0
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 255, 247, 34
Engine Point 1 Glow Radius                           := 0.4
Engine Point 2 X                                     := -41.910271
Engine Point 2 Y                                     := -449.042999
Engine Point 2 Z                                     := 4.0
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 255, 247, 34
Engine Point 2 Glow Radius                           := 0.4
Engine Point 3 X                                     := -21.188343
Engine Point 3 Y                                     := -449.042999
Engine Point 3 Z                                     := 4.0
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 255, 247, 34
Engine Point 3 Glow Radius                           := 0.4
Engine Point 4 X                                     := 18.530554
Engine Point 4 Y                                     := -449.042999
Engine Point 4 Z                                     := 4.0
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := -5
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 255, 247, 34
Engine Point 4 Glow Radius                           := 0.4
Engine Point 5 X                                     := -1.037547
Engine Point 5 Y                                     := -449.042999
Engine Point 5 Z                                     := 4.0
Engine Point 5 Glow Offset X                         := 0
Engine Point 5 Glow Offset Y                         := -5
Engine Point 5 Glow Offset Z                         := 0
Engine Point 5 Glow Color                            := 255, 247, 34
Engine Point 5 Glow Radius                           := 0.4
Number Of Lights                                     := 0

Name                                                 := Default Light Cruiser
XFile                                                := default_lightcruiser.X
Override Texture Filename                            := 
Base Model Radius                                    := 6.0
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.012
Starting Scale Y                                     := 0.012
Starting Scale Z                                     := 0.012
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 12.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 6
Firing Point 1 X                                     := 55.0
Firing Point 1 Y                                     := 448.711365
Firing Point 1 Z                                     := 16.0
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Firing Point 2 X                                     := -55.0
Firing Point 2 Y                                     := 448.711365
Firing Point 2 Z                                     := 16.0
Firing Point 2 Arc Start                             := 315
Firing Point 2 Arc End                               := 45
Firing Point 3 X                                     := 69.067047
Firing Point 3 Y                                     := 37.004333
Firing Point 3 Z                                     := -18.398579
Firing Point 3 Arc Start                             := 45
Firing Point 3 Arc End                               := 135
Firing Point 4 X                                     := -67.703705
Firing Point 4 Y                                     := 36.183571
Firing Point 4 Z                                     := -18.398579
Firing Point 4 Arc Start                             := 225
Firing Point 4 Arc End                               := 315
Firing Point 5 X                                     := -45.470165
Firing Point 5 Y                                     := -356.042175
Firing Point 5 Z                                     := -21.426979
Firing Point 5 Arc Start                             := 180
Firing Point 5 Arc End                               := 270
Firing Point 6 X                                     := 46.985188
Firing Point 6 Y                                     := -356.643402
Firing Point 6 Z                                     := -21.426979
Firing Point 6 Arc Start                             := 90
Firing Point 6 Arc End                               := 180
Number Of Engine Points                              := 3
Engine Point 1 X                                     := 35.041843
Engine Point 1 Y                                     := -434.672455
Engine Point 1 Z                                     := 18.252497
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 255, 247, 34
Engine Point 1 Glow Radius                           := 0.6
Engine Point 2 X                                     := 0.219723
Engine Point 2 Y                                     := -434.672455
Engine Point 2 Z                                     := 18.252497
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 255, 247, 34
Engine Point 2 Glow Radius                           := 0.6
Engine Point 3 X                                     := -35.669430
Engine Point 3 Y                                     := -434.672455
Engine Point 3 Z                                     := 18.252497
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 255, 247, 34
Engine Point 3 Glow Radius                           := 0.6
Number Of Lights                                     := 0

Name                                                 := Default Cruiser
XFile                                                := default_cruiser.X
Override Texture Filename                            := 
Base Model Radius                                    := 8.0
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.016
Starting Scale Y                                     := 0.016
Starting Scale Z                                     := 0.016
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 16.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 4
Firing Point 1 X                                     := 39.306255
Firing Point 1 Y                                     := 438.876831
Firing Point 1 Z                                     := 14.393241
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Firing Point 2 X                                     := -39.413410
Firing Point 2 Y                                     := 438.876831
Firing Point 2 Z                                     := 14.393241
Firing Point 2 Arc Start                             := 315
Firing Point 2 Arc End                               := 45
Firing Point 3 X                                     := -52.163841
Firing Point 3 Y                                     := -67.449280
Firing Point 3 Z                                     := -18.204231
Firing Point 3 Arc Start                             := 180
Firing Point 3 Arc End                               := 315
Firing Point 4 X                                     := 52.671112
Firing Point 4 Y                                     := -67.449280
Firing Point 4 Z                                     := -18.204231
Firing Point 4 Arc Start                             := 45
Firing Point 4 Arc End                               := 180
Number Of Engine Points                              := 3
Engine Point 1 X                                     := 35.200012
Engine Point 1 Y                                     := -439.588989
Engine Point 1 Z                                     := 17.909214
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 255, 247, 34
Engine Point 1 Glow Radius                           := 0.6
Engine Point 2 X                                     := 0.549171
Engine Point 2 Y                                     := -439.588989
Engine Point 2 Z                                     := 14.950548
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 255, 247, 34
Engine Point 2 Glow Radius                           := 0.6
Engine Point 3 X                                     := -34.851379
Engine Point 3 Y                                     := -439.588989
Engine Point 3 Z                                     := 19.086651
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 255, 247, 34
Engine Point 3 Glow Radius                           := 0.6
Number Of Lights                                     := 0

Name                                                 := Default Battleship
XFile                                                := default_battleship.X
Override Texture Filename                            := 
Base Model Radius                                    := 10.0
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.022
Starting Scale Y                                     := 0.022
Starting Scale Z                                     := 0.022
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 20.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 8
Firing Point 1 X                                     := 68.784195
Firing Point 1 Y                                     := 411.141846
Firing Point 1 Z                                     := 31.916409
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Firing Point 2 X                                     := -69.444168
Firing Point 2 Y                                     := 411.141846
Firing Point 2 Z                                     := 31.916397
Firing Point 2 Arc Start                             := 315
Firing Point 2 Arc End                               := 45
Firing Point 3 X                                     := -128.869492
Firing Point 3 Y                                     := 355.050934
Firing Point 3 Z                                     := 34.559860
Firing Point 3 Arc Start                             := 225
Firing Point 3 Arc End                               := 0
Firing Point 4 X                                     := 129.795395
Firing Point 4 Y                                     := 355.050934
Firing Point 4 Z                                     := 34.559860
Firing Point 4 Arc Start                             := 0
Firing Point 4 Arc End                               := 135
Firing Point 5 X                                     := -195.0
Firing Point 5 Y                                     := -174.572510
Firing Point 5 Z                                     := 41.363457
Firing Point 5 Arc Start                             := 180
Firing Point 5 Arc End                               := 315
Firing Point 6 X                                     := 195.0
Firing Point 6 Y                                     := -174.572510
Firing Point 6 Z                                     := 41.363457
Firing Point 6 Arc Start                             := 45
Firing Point 6 Arc End                               := 180
Firing Point 7 X                                     := -93.111267
Firing Point 7 Y                                     := -271.161469
Firing Point 7 Z                                     := -9.032749
Firing Point 7 Arc Start                             := 180
Firing Point 7 Arc End                               := 315
Firing Point 8 X                                     := 93.499176
Firing Point 8 Y                                     := -271.161469
Firing Point 8 Z                                     := -9.032749
Firing Point 8 Arc Start                             := 45
Firing Point 8 Arc End                               := 180
Number Of Engine Points                              := 7
Engine Point 1 X                                     := 32.865646
Engine Point 1 Y                                     := -417.208740
Engine Point 1 Z                                     := 25.256184
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -1
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 255, 247, 34
Engine Point 1 Glow Radius                           := 0.8
Engine Point 2 X                                     := 0.704147
Engine Point 2 Y                                     := -417.208740
Engine Point 2 Z                                     := 25.256184
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -1
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 255, 247, 34
Engine Point 2 Glow Radius                           := 0.8
Engine Point 3 X                                     := -31.658600
Engine Point 3 Y                                     := -417.208740
Engine Point 3 Z                                     := 25.256184
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -1
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 255, 247, 34
Engine Point 3 Glow Radius                           := 0.8
Engine Point 4 X                                     := -71.599968
Engine Point 4 Y                                     := -417.208740
Engine Point 4 Z                                     := 32.711349
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := -1
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 255, 247, 34
Engine Point 4 Glow Radius                           := 0.8
Engine Point 5 X                                     := -97.711174
Engine Point 5 Y                                     := -417.208740
Engine Point 5 Z                                     := 35.132236
Engine Point 5 Glow Offset X                         := 0
Engine Point 5 Glow Offset Y                         := -1
Engine Point 5 Glow Offset Z                         := 0
Engine Point 5 Glow Color                            := 255, 247, 34
Engine Point 5 Glow Radius                           := 0.8
Engine Point 6 X                                     := 73.397621
Engine Point 6 Y                                     := -417.208740
Engine Point 6 Z                                     := 30.862602
Engine Point 6 Glow Offset X                         := 0
Engine Point 6 Glow Offset Y                         := -1
Engine Point 6 Glow Offset Z                         := 0
Engine Point 6 Glow Color                            := 255, 247, 34
Engine Point 6 Glow Radius                           := 0.8
Engine Point 7 X                                     := 99.317986
Engine Point 7 Y                                     := -417.208740
Engine Point 7 Z                                     := 35.211746
Engine Point 7 Glow Offset X                         := 0
Engine Point 7 Glow Offset Y                         := -1
Engine Point 7 Glow Offset Z                         := 0
Engine Point 7 Glow Color                            := 255, 247, 34
Engine Point 7 Glow Radius                           := 0.8
Number Of Lights                                     := 0

Name                                                 := Default Dreadnought
XFile                                                := default_dreadnought.X
Override Texture Filename                            := 
Base Model Radius                                    := 15.0
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.022
Starting Scale Y                                     := 0.022
Starting Scale Z                                     := 0.022
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 30.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 6
Firing Point 1 X                                     := -138.163116
Firing Point 1 Y                                     := 529.378784
Firing Point 1 Z                                     := 25.0
Firing Point 1 Arc Start                             := 270
Firing Point 1 Arc End                               := 0
Firing Point 2 X                                     := 138.985504
Firing Point 2 Y                                     := 529.378784
Firing Point 2 Z                                     := 25.0
Firing Point 2 Arc Start                             := 0
Firing Point 2 Arc End                               := 90
Firing Point 3 X                                     := 184.775330
Firing Point 3 Y                                     := 59.966511
Firing Point 3 Z                                     := 17.432432
Firing Point 3 Arc Start                             := 0
Firing Point 3 Arc End                               := 180
Firing Point 4 X                                     := -183.510193
Firing Point 4 Y                                     := 59.966511
Firing Point 4 Z                                     := 17.432432
Firing Point 4 Arc Start                             := 180
Firing Point 4 Arc End                               := 0
Firing Point 5 X                                     := -213.590714
Firing Point 5 Y                                     := -474.147736
Firing Point 5 Z                                     := 18.490410
Firing Point 5 Arc Start                             := 180
Firing Point 5 Arc End                               := 270
Firing Point 6 X                                     := 213.753403
Firing Point 6 Y                                     := -474.147736
Firing Point 6 Z                                     := 18.490410
Firing Point 6 Arc Start                             := 90
Firing Point 6 Arc End                               := 180
Number Of Engine Points                              := 6
Engine Point 1 X                                     := 21.140507
Engine Point 1 Y                                     := -635.086426
Engine Point 1 Z                                     := 32.555603
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -3
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 255, 247, 34
Engine Point 1 Glow Radius                           := 1.6
Engine Point 2 X                                     := -21.684483
Engine Point 2 Y                                     := -635.086426
Engine Point 2 Z                                     := 32.555603
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -3
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 255, 247, 34
Engine Point 2 Glow Radius                           := 1.6
Engine Point 3 X                                     := -63.556484
Engine Point 3 Y                                     := -635.086426
Engine Point 3 Z                                     := 37.623020
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -3
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 255, 247, 34
Engine Point 3 Glow Radius                           := 1.6
Engine Point 4 X                                     := -100.114876
Engine Point 4 Y                                     := -635.086426
Engine Point 4 Z                                     := 44.891972
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := -3
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 255, 247, 34
Engine Point 4 Glow Radius                           := 1.6
Engine Point 5 X                                     := 63.088413
Engine Point 5 Y                                     := -635.086426
Engine Point 5 Z                                     := 37.382889
Engine Point 5 Glow Offset X                         := 0
Engine Point 5 Glow Offset Y                         := -3
Engine Point 5 Glow Offset Z                         := 0
Engine Point 5 Glow Color                            := 255, 247, 34
Engine Point 5 Glow Radius                           := 1.6
Engine Point 6 X                                     := 99.152824
Engine Point 6 Y                                     := -635.086426
Engine Point 6 Z                                     := 44.652424
Engine Point 6 Glow Offset X                         := 0
Engine Point 6 Glow Offset Y                         := -3
Engine Point 6 Glow Offset Z                         := 0
Engine Point 6 Glow Color                            := 255, 247, 34
Engine Point 6 Glow Radius                           := 1.6
Number Of Lights                                     := 0

Name                                                 := Default Carrier
XFile                                                := default_carrier.X
Override Texture Filename                            := 
Base Model Radius                                    := 11.0
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.016
Starting Scale Y                                     := 0.016
Starting Scale Z                                     := 0.016
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 22.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 6
Firing Point 1 X                                     := -308.192139
Firing Point 1 Y                                     := 462.779785
Firing Point 1 Z                                     := 50.983105
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Firing Point 2 X                                     := 306.326630
Firing Point 2 Y                                     := 462.779755
Firing Point 2 Z                                     := 53.055210
Firing Point 2 Arc Start                             := 315
Firing Point 2 Arc End                               := 45
Firing Point 3 X                                     := 528.557312
Firing Point 3 Y                                     := 45.0
Firing Point 3 Z                                     := 45.658676
Firing Point 3 Arc Start                             := 0
Firing Point 3 Arc End                               := 90
Firing Point 4 X                                     := -527.636841
Firing Point 4 Y                                     := 45.0
Firing Point 4 Z                                     := 47.737099
Firing Point 4 Arc Start                             := 270
Firing Point 4 Arc End                               := 0
Firing Point 5 X                                     := -186.234604
Firing Point 5 Y                                     := -185.469849
Firing Point 5 Z                                     := -72.550140
Firing Point 5 Arc Start                             := 135
Firing Point 5 Arc End                               := 270
Firing Point 6 X                                     := 187.625900
Firing Point 6 Y                                     := -185.469849
Firing Point 6 Z                                     := -72.550140
Firing Point 6 Arc Start                             := 90
Firing Point 6 Arc End                               := 225
Number Of Engine Points                              := 6
Engine Point 1 X                                     := 273.552979
Engine Point 1 Y                                     := -470.601288
Engine Point 1 Z                                     := 52.522499
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := 0
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 255, 247, 34
Engine Point 1 Glow Radius                           := 1.0
Engine Point 2 X                                     := 203.134979
Engine Point 2 Y                                     := -470.601288
Engine Point 2 Z                                     := 42.055618
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := 0
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 255, 247, 34
Engine Point 2 Glow Radius                           := 1.0
Engine Point 3 X                                     := -207.752350
Engine Point 3 Y                                     := -470.601288
Engine Point 3 Z                                     := 44.988701
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := 0
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 255, 247, 34
Engine Point 3 Glow Radius                           := 1.0
Engine Point 4 X                                     := -268.946594
Engine Point 4 Y                                     := -470.601288
Engine Point 4 Z                                     := 49.027039
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := 0
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 255, 247, 34
Engine Point 4 Glow Radius                           := 1.0
Engine Point 5 X                                     := -74.765930
Engine Point 5 Y                                     := -297.983582
Engine Point 5 Z                                     := 12.362564
Engine Point 5 Glow Offset X                         := 0
Engine Point 5 Glow Offset Y                         := 0
Engine Point 5 Glow Offset Z                         := 0
Engine Point 5 Glow Color                            := 255, 247, 34
Engine Point 5 Glow Radius                           := 1.0
Engine Point 6 X                                     := 76.905350
Engine Point 6 Y                                     := -297.983582
Engine Point 6 Z                                     := 12.362564
Engine Point 6 Glow Offset X                         := 0
Engine Point 6 Glow Offset Y                         := 0
Engine Point 6 Glow Offset Z                         := 0
Engine Point 6 Glow Color                            := 255, 247, 34
Engine Point 6 Glow Radius                           := 1.0
Number Of Lights                                     := 0

Name                                                 := Default Colony Ship
XFile                                                := default_colonyship.X
Override Texture Filename                            := 
Base Model Radius                                    := 6.5
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.02
Starting Scale Y                                     := 0.02
Starting Scale Z                                     := 0.02
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 13.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 5
Firing Point 1 X                                     := 51.241970
Firing Point 1 Y                                     := 211.404938
Firing Point 1 Z                                     := 12.0
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Firing Point 2 X                                     := -50.229458
Firing Point 2 Y                                     := 211.404938
Firing Point 2 Z                                     := 12.0
Firing Point 2 Arc Start                             := 315
Firing Point 2 Arc End                               := 45
Firing Point 3 X                                     := 126.734802
Firing Point 3 Y                                     := -55.529636
Firing Point 3 Z                                     := 4.0
Firing Point 3 Arc Start                             := 45
Firing Point 3 Arc End                               := 135
Firing Point 4 X                                     := -126.779205
Firing Point 4 Y                                     := -55.529636
Firing Point 4 Z                                     := 4.0
Firing Point 4 Arc Start                             := 225
Firing Point 4 Arc End                               := 315
Firing Point 5 X                                     := 0.891258
Firing Point 5 Y                                     := -198.360703
Firing Point 5 Z                                     := -55.0
Firing Point 5 Arc Start                             := 135
Firing Point 5 Arc End                               := 225
Number Of Engine Points                              := 4
Engine Point 1 X                                     := 47.163177
Engine Point 1 Y                                     := -277.478485
Engine Point 1 Z                                     := 15.0
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 255, 247, 34
Engine Point 1 Glow Radius                           := 0.7
Engine Point 2 X                                     := 14.914916
Engine Point 2 Y                                     := -277.478485
Engine Point 2 Z                                     := 15.0
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 255, 247, 34
Engine Point 2 Glow Radius                           := 0.7
Engine Point 3 X                                     := -14.609004
Engine Point 3 Y                                     := -277.478485
Engine Point 3 Z                                     := 15.0
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 255, 247, 34
Engine Point 3 Glow Radius                           := 0.7
Engine Point 4 X                                     := -47.048248
Engine Point 4 Y                                     := -277.478485
Engine Point 4 Z                                     := 15.0
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := -5
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 255, 247, 34
Engine Point 4 Glow Radius                           := 0.7
Number Of Lights                                     := 0

Name                                                 := Default Freighter
XFile                                                := default_freighter.X
Override Texture Filename                            := 
Base Model Radius                                    := 7.5
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.015
Starting Scale Y                                     := 0.015
Starting Scale Z                                     := 0.015
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0.7
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 15.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 6
Firing Point 1 X                                     := 0.361721
Firing Point 1 Y                                     := 435.0
Firing Point 1 Z                                     := 0.0
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Firing Point 2 X                                     := -53.598396
Firing Point 2 Y                                     := 293.284637
Firing Point 2 Z                                     := -16.0
Firing Point 2 Arc Start                             := 225
Firing Point 2 Arc End                               := 315
Firing Point 3 X                                     := 53.708412
Firing Point 3 Y                                     := 293.284637
Firing Point 3 Z                                     := -16.0
Firing Point 3 Arc Start                             := 45
Firing Point 3 Arc End                               := 135
Firing Point 4 X                                     := 53.708389
Firing Point 4 Y                                     := -253.283905
Firing Point 4 Z                                     := -50.0
Firing Point 4 Arc Start                             := 90
Firing Point 4 Arc End                               := 180
Firing Point 5 X                                     := -54.022911
Firing Point 5 Y                                     := -253.283905
Firing Point 5 Z                                     := -50.0
Firing Point 5 Arc Start                             := 180
Firing Point 5 Arc End                               := 270
Firing Point 6 X                                     := -0.311708
Firing Point 6 Y                                     := -32.077198
Firing Point 6 Z                                     := -100.0
Firing Point 6 Arc Start                             := 0
Firing Point 6 Arc End                               := 0
Number Of Engine Points                              := 4
Engine Point 1 X                                     := 38.0
Engine Point 1 Y                                     := -290.0
Engine Point 1 Z                                     := -4.0
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 255, 247, 34
Engine Point 1 Glow Radius                           := 0.7
Engine Point 2 X                                     := 38.0
Engine Point 2 Y                                     := -290.0
Engine Point 2 Z                                     := -22.0
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 255, 247, 34
Engine Point 2 Glow Radius                           := 0.7
Engine Point 3 X                                     := -38.0
Engine Point 3 Y                                     := -290.0
Engine Point 3 Z                                     := -22.0
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 255, 247, 34
Engine Point 3 Glow Radius                           := 0.7
Engine Point 4 X                                     := -38.0
Engine Point 4 Y                                     := -290.0
Engine Point 4 Z                                     := -4.0
Engine Point 4 Glow Offset X                         := 0
Engine Point 4 Glow Offset Y                         := -5
Engine Point 4 Glow Offset Z                         := 0
Engine Point 4 Glow Color                            := 255, 247, 34
Engine Point 4 Glow Radius                           := 0.7
Number Of Lights                                     := 0

Name                                                 := Default Spacestation
XFile                                                := default_spacestation.X
Override Texture Filename                            := 
Base Model Radius                                    := 20.0
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.018
Starting Scale Y                                     := 0.018
Starting Scale Z                                     := 0.018
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 40.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 4
Firing Point 1 X                                     := 532.441223
Firing Point 1 Y                                     := 535.413574
Firing Point 1 Z                                     := -80.0
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 135
Firing Point 2 X                                     := -534.549744
Firing Point 2 Y                                     := -534.306641
Firing Point 2 Z                                     := -80.0
Firing Point 2 Arc Start                             := 135
Firing Point 2 Arc End                               := 315
Firing Point 3 X                                     := 535.180969
Firing Point 3 Y                                     := -537.321167
Firing Point 3 Z                                     := -80.0
Firing Point 3 Arc Start                             := 45
Firing Point 3 Arc End                               := 225
Firing Point 4 X                                     := -532.100525
Firing Point 4 Y                                     := 534.567261
Firing Point 4 Z                                     := -80.0
Firing Point 4 Arc Start                             := 225
Firing Point 4 Arc End                               := 45
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Default Starbase
XFile                                                := default_starbase.X
Override Texture Filename                            := 
Base Model Radius                                    := 30.0
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.022
Starting Scale Y                                     := 0.022
Starting Scale Z                                     := 0.022
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := -3
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 60.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 4
Firing Point 1 X                                     := 600.954102
Firing Point 1 Y                                     := 597.439636
Firing Point 1 Z                                     := -420.0
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 135
Firing Point 2 X                                     := -600.0
Firing Point 2 Y                                     := -600.0
Firing Point 2 Z                                     := -420.0
Firing Point 2 Arc Start                             := 135
Firing Point 2 Arc End                               := 315
Firing Point 3 X                                     := -597.786743
Firing Point 3 Y                                     := 598.243958
Firing Point 3 Z                                     := -420.0
Firing Point 3 Arc Start                             := 225
Firing Point 3 Arc End                               := 45
Firing Point 4 X                                     := 600.0
Firing Point 4 Y                                     := -600.0
Firing Point 4 Z                                     := -420.0
Firing Point 4 Arc Start                             := 45
Firing Point 4 Arc End                               := 225
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Default Drone
XFile                                                := default_drone.X
Override Texture Filename                            := 
Base Model Radius                                    := 0.9755
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.006
Starting Scale Y                                     := 0.006
Starting Scale Z                                     := 0.006
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 1.8
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 1
Firing Point 1 X                                     := -0.681892
Firing Point 1 Y                                     := 115.744827
Firing Point 1 Z                                     := 19.971622
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Number Of Engine Points                              := 1
Engine Point 1 X                                     := -0.023396
Engine Point 1 Y                                     := -134.221863
Engine Point 1 Z                                     := 4.665101
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 255, 247, 34
Engine Point 1 Glow Radius                           := 0.3
Number Of Lights                                     := 0

Name                                                 := Default Fighter
XFile                                                := default_fighter.X
Override Texture Filename                            := 
Base Model Radius                                    := 3.0
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.02
Starting Scale Y                                     := 0.02
Starting Scale Z                                     := 0.02
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 6.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 1
Firing Point 1 X                                     := 0.049842
Firing Point 1 Y                                     := 123.0
Firing Point 1 Z                                     := 20.0
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Number Of Engine Points                              := 3
Engine Point 1 X                                     := -0.429101
Engine Point 1 Y                                     := -108.0
Engine Point 1 Z                                     := 5.0
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 255, 247, 34
Engine Point 1 Glow Radius                           := 0.5
Engine Point 2 X                                     := -63.391994
Engine Point 2 Y                                     := -74.0
Engine Point 2 Z                                     := 15.0
Engine Point 2 Glow Offset X                         := 0
Engine Point 2 Glow Offset Y                         := -5
Engine Point 2 Glow Offset Z                         := 0
Engine Point 2 Glow Color                            := 255, 247, 34
Engine Point 2 Glow Radius                           := 0.5
Engine Point 3 X                                     := 64.137199
Engine Point 3 Y                                     := -74.0
Engine Point 3 Z                                     := 15.0
Engine Point 3 Glow Offset X                         := 0
Engine Point 3 Glow Offset Y                         := -5
Engine Point 3 Glow Offset Z                         := 0
Engine Point 3 Glow Color                            := 255, 247, 34
Engine Point 3 Glow Radius                           := 0.5
Number Of Lights                                     := 0

Name                                                 := Default Mine
XFile                                                := default_mine.X
Override Texture Filename                            := 
Base Model Radius                                    := 1.6
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.01
Starting Scale Y                                     := 0.01
Starting Scale Z                                     := 0.01
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 3.2
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Default Satellite
XFile                                                := default_satellite.X
Override Texture Filename                            := 
Base Model Radius                                    := 1.8
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.01
Starting Scale Y                                     := 0.01
Starting Scale Z                                     := 0.01
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 3.6
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 1
Firing Point 1 X                                     := -1.057647
Firing Point 1 Y                                     := 53.365784
Firing Point 1 Z                                     := 10.390294
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Number Of Engine Points                              := 0
Number Of Lights                                     := 0

Name                                                 := Default Troop
XFile                                                := default_troop.X
Override Texture Filename                            := 
Base Model Radius                                    := 3.0
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.02
Starting Scale Y                                     := 0.02
Starting Scale Z                                     := 0.02
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := 0
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 6.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 1
Firing Point 1 X                                     := 0.066063
Firing Point 1 Y                                     := 125.719147
Firing Point 1 Z                                     := 10.343666
Firing Point 1 Arc Start                             := 315
Firing Point 1 Arc End                               := 45
Number Of Engine Points                              := 1
Engine Point 1 X                                     := -0.090172
Engine Point 1 Y                                     := -122.0
Engine Point 1 Z                                     := 8.821058
Engine Point 1 Glow Offset X                         := 0
Engine Point 1 Glow Offset Y                         := -5
Engine Point 1 Glow Offset Z                         := 0
Engine Point 1 Glow Color                            := 255, 247, 34
Engine Point 1 Glow Radius                           := 0.6
Number Of Lights                                     := 0
Ground Position Offset Z                             := -2.0

Name                                                 := Default Weapon Platform
XFile                                                := default_weaponplatform.X
Override Texture Filename                            := 
Base Model Radius                                    := 6.0
Starting Rotate X                                    := 0
Starting Rotate Y                                    := 0
Starting Rotate Z                                    := 0
Starting Scale X                                     := 0.06
Starting Scale Y                                     := 0.06
Starting Scale Z                                     := 0.06
Starting Position Offset X                           := 0
Starting Position Offset Y                           := 0
Starting Position Offset Z                           := -5
Continual Rotation Vector X                          := 0
Continual Rotation Vector Y                          := 0
Continual Rotation Vector Z                          := 0
Continual Rotation Speed                             := 0
Star Glow Color                                      := 0, 0, 0
Firing Flash Color                                   := 200, 200, 0
Explosion Effect                                     := Ring Explosion Yellow
Explosion Center Color                               := 200, 200, 0
Explosion Radius                                     := 12.0
Light Point Effect                                   := 
Engine Glow Effect                                   := Engine Glow Standard
Firing Flare Effect                                  := Main Firing Flare
Number Of Firing Points                              := 1
Firing Point 1 X                                     := 0.293724
Firing Point 1 Y                                     := 0.140297
Firing Point 1 Z                                     := -80.794167
Firing Point 1 Arc Start                             := 0
Firing Point 1 Arc End                               := 0
Number Of Engine Points                              := 0
Number Of Lights                                     := 0
Ground Position Offset Z                             := 0.0

===================================================================================================================================
*END*
===================================================================================================================================

